Party Loot Page Updated 12th October 2014


ARC 2: The Story So Far

Mourn has been kidnapped. Shrunk down and taken from his own bed into a small sack, through a magical portal in the doorway. Joy’Celyn is almost inconsolable. A search of his room including invisible sight has revealed a severed head of a Duergar, branded with Mourns old house symbol. It seems machinations are afoot from Mourns old stomping ground. Whatever it was that took Mourn, scared him. Terrified, even. So the party knows it’s not some trifling matter. Can the remaining members of the new Eight rescue Mourn and reunite the lovers, so the wedding can go ahead?

At around the same time the wizard Thalandiras willingly travelled through an almost identical doorway to the Skullport level of Undermountain, using the severed mandible of an Illithid called Ssoronis, The party have since located Ssoronis in Skullport, at the Tavern of the ‘Maidens Revenge’, and are currently discussing sacrificing a trusted henchman to its digestive system so it can heal the damage and become strong once more.


A Letter For The Party (Those That Can Read Common Anyway) From Mauran


The World Serpent…

Jörmungandr

A Mythical creature that straddles many worlds, weaved amongst the roots of great Yggdrasil.

This campaign will seek to live up to this creatures concept, linking all game worlds, all settings and all creatures from all available 2nd Edition Advanced Dungeons and Dragons Campaign Settings.

A unified world, where Al Qadim, Birthright, Dragonlance, the Forgotten Realms, and Greyhawk, exist, side by side.

Through the Magic of the legendary Jörmungandr Gates, the worlds of Dark Sun, even Planescape, Spelljammer, and the Historical settings; Celts, Greeks, Romans, and Vikings are also accessible. It is even rumoured that a rare few can unlock even more from these artifacts of a bygone age. But thats just stories, right?

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There will also be ‘House Rules’ in the Wiki. Jim and JJ will be making some alterations to the basic system for purposes of game balance and enjoyment. And of course, to allow these diverse settings to merge and interact properly.

For Character Creation, see {Here}

Party

Jodie – Sir Alaric Alexander, Knight of Solamnia, from Ansalon

Paul – ‘Vilo’, Kender Shadowwalker, from Ansalon
(Vilo’s Private Introduction Can Be Found Here)

Simon – Vir, Wild Mage, with gaps in his memory

Rob – Nahuel, Rakasta Wizard, from the Wild Coast, Faerûn
(The Rakasta’s Private Introduction Can Be Found Here)

Stacey – Amaera, Elven Loremaster of Gilean, from Ansalon
(Ameara’s Private Introduction Can Be Found Here)

Tabby – Azelia, Aasimar Ranger, Daughter of Wolves, from ?

JJ – Mourn Jhalavar, Drow Escapee. Master of Disguise, from Ashen-Shugar, Faerûn
Grandson of Rizzen Jhalavar, Hero of the Nalarung Elves of Angostin
Current Identity: Martin Jale Evar, Knight of the Scorpion, from the Great Rift, Faerun.
(Mourn’s Private Introduction Can Be Found Here)
(And His Journal Can Be Found Here)

Jim – Cadoras, Elven War Wizard, from distant Oerth

Roll of the Dead

The coils of the World Serpent

Cotws banner Jimibp jodie Axykor stacewa Minted1985 vilo tabby_barton_7